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[Other resourceT3DIICHAP07

Description: 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
Platform: | Size: 102775 | Author: 里滴 | Hits:

[OpenGL programChap07

Description: 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。-" 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of three-dimensional treatment techniques, there is a detailed source code, including 3D terrain generation techniques, to control the terrain on implementation of the camera movement, cutting redundant polygon, to the engine weight, Quadtree: the effective management of a larger method of terrain, the four-tree removed: the speed of optimization techniques, LOD: the use of LOD terrain to deal with and prevent cracking: cracking problem.
Platform: | Size: 7037952 | Author: 11 | Hits:

[Graph programCS

Description: 很不错的3D引擎,代码简单,注释详细,是初学opengl游戏编程时不错的参考和学习资料-Very good 3D engine, code is simple, detailed notes, is beginning opengl game programming good reference and learning materials
Platform: | Size: 6281216 | Author: pushichao | Hits:

[Game EngineXNAGameStudioExpress

Description: XNA入門及編程實用指南 一個微軟支持的免費3D遊戲引擎 可以開發WINDOWS及XBOX360遊戲-XNA Programming Practical Guide for Getting Started and Microsoft to support a free 3D game engine can be developed and XBOX360 games WINDOWS
Platform: | Size: 625664 | Author: Johnny | Hits:

[Graph programdemoII10_2

Description: 游戏编程,3D游戏开发引擎,自已看吧, 有一部分是我完成的, 以后把书加上-Game programming, 3D game development engine
Platform: | Size: 3632128 | Author: zhangjunwen | Hits:

[DirextXTricksOfThe3DGameProgrammingGurus

Description: 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了3D图形学,让读者对本书将介绍的内容有大致的了解;第7~11章分别介绍了光照、明暗处理、仿射纹理映射、3D裁剪和深度缓存等内容;第12~14章讨论了高级3D渲染技术,包括透视修正纹理映射、Alpha混合、1/z缓存、纹理滤波、空间划分和可见性算法、阴影、光照映射等;第15~16章讨论了动画、运动碰撞检测和优化技术。 -This book is a best-selling game programming author André LaMothe to carry the tripod to make, from the game engine programming and software point of view in-depth study of the 3D graphics of the various important topics. The book is divided into five parts, including the 16 chapters. Chapter 1 Chapter 3 briefly describes the Windows and DirectX programming, to create a Windows Application template, so that readers can focus on the game logic and graphics implementation, without considering aspects of Windows and DirectX trivial No. 4 ~ Chapter 5 briefly describes some of the mathematical knowledge and implemented a mathematical library for later use when preparing demo program in Chapter 6 an overview of 3D graphics, so that the readers of this book will introduce the general understanding of the content No. 7 ~ 11 Zhang introduced the illumination, shading, affine texture mapping, 3D cutting and depth buffer etc. Article 14 of Chapter 12 to discuss high-level 3D rendering techniq
Platform: | Size: 31419392 | Author: wangpeng | Hits:

[JSPDeveloping.Games.in.Java

Description: 如果您已经有编程经验的Java游戏,这本书是给你的。 本书教你如何快速,全如侧滚屏屏幕和3D射击动作游戏。 主要功能包括在这本书包括Java 2游戏编程技术, 包括最新的二维图形和声音技术,三维图形和场景 管理,路径寻找和人工智能,碰撞检测,游戏 使用BeanShell脚本,和多玩家游戏引擎的创建。-If you already have programming experience in Java games, this book is for you. This book teaches you how to fast, full-screen and 3D, such as side-scrolling shooting action game. Key features include in this book include Java 2 game programming techniques, including the latest two-dimensional graphics and sound technology, three-dimensional graphics and scene management, path finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
Platform: | Size: 4386816 | Author: zchy | Hits:

[OtherC4Docs

Description: C4 Engine - Eric Lengyel开发的下一代电脑游戏引擎官方文件,使用OpenGL並支持Windows、Mac與Linux平台。-The C4 Engine is one of the most technologically advanced 3D game engines available today for the Windows XP/Vista and MacOS X platforms. The C4 Engine contains a comprehensive suite of robustly implemented game programming tools. Not only is it a powerhouse of a graphics engine, but it also includes integrated support for sound, music, networking, input devices, resource management, and much more.
Platform: | Size: 1810432 | Author: nds fix | Hits:

[BooksRealtimeTerrainEngine

Description: 要想从头开始建立一个引擎的话,我们首先得需要有良好的基础。在这一部分,我们将 介绍最新的DirectX 9.0 并且好好看一下其SDK 里提供的DirectX 示例框架。出于简化的考虑, 我们将把引擎建立在微软提供好的一些类上。除此以外,我们还将研究一下DirectX9.0 的一 部分,Direct3D 扩展库(D3DX)。这个工具库将满足我们对3D 数学库的基本需要,同时也 给我们提供了加载,维护我们游戏资源的方法。 在DirectX 9.0 中,我们也将深入地研究HLSL 语言,HLSL 语言是类似与C 语言的开 发语言,它可以使着色器程序员在不借助底层汇编渲染代码的情况下编写顶点和像素着色器。 这是介绍我们今天的图形硬件3D 着色器编程的好方法。鉴于其易用性和可读性,这本书将 集中介绍HLSL 语言的使用而非底层汇编语言。 对于那些想要学习底层汇编语言的读者,HLSL 也可以作为一种辅助的学习手段。DirectX SDK 里的命令行式的HLSL 编译器(fxc.exe)通过使用/Fc 命令选项可以将HLSL 程序转换为汇 编语言文件。通过编写HLSL 代码和查看对应的汇编代码,读者就能够更加了解这两门语言。 将某些特定的代码改由汇编代码编写也可以大大地提高HLSL 代码的效率。-To build an engine from scratch, we must first need to have a good foundation. In this section, we will introduce the latest DirectX 9.0 and take a look at the DirectX SDK provides an example in the framework. For simplification reasons, we will provide a good engine built on Microsoft, a number of class. In addition, we will also look at part of DirectX9.0, Direct3D Extension Library (D3DX). The tool library will meet our basic needs of 3D math library, but also provides us with a load, maintenance of our game resources. In DirectX 9.0, we will study in depth HLSL language, HLSL language is similar to C language development language that allows programmers shader rendering code compiled without the aid of the underlying case of the preparation of vertex and pixel shader. This is to introduce today s graphics hardware 3D shader programming a good way. Given its ease of use and readability, this book will focus on the use of language rather than the underlying HLSL assembly language. Fo
Platform: | Size: 2712576 | Author: Kylin | Hits:

[Game Engine3DGamesResourceStudy

Description: 本书是指导您进行3D游戏开发的全面指南。本书提供了3D游戏开发的工具,您使用这些工具可以开发非常优秀的游戏,如第一人称射击游戏、冒险游戏、角色扮演游戏、战略游戏,以及体育游戏等。本书循序渐进地揭示了建立一个全功能的游戏所需的每个步骤,重点介绍了3D游戏的元素、编程概念、Torque Engine、建模、纹理、以及音效和音乐。学习完本书就可以使您梦想成真——成为一名非常优秀的游戏开发人员。-This book is guiding you to 3 D games comprehensive guide to development. This book offers 3 D game development tools, you use these tools can develop very good games, such as the first person shooter game, adventure game, role playing game, strategy game, and sports games. Book reveals the gradually establish a full-featured games require each step, focusing on the 3 D game elements, programming concepts, search, the modeling, foot texture, and sound effects and music. After studying the book, you can make your dreams come true-make a very good game developers.
Platform: | Size: 2641920 | Author: 王春华 | Hits:

[3D GraphicWndODE

Description: 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (Open Dynamics Engine) processing the collision.
Platform: | Size: 4099072 | Author: 严国全 | Hits:

[Game Engineceleron55-minetest

Description: Open source 3D Game Engine similar to Minecraft in OpenGL.Useful for those studying fundamentals of OpenGL programming.Includes network/server.
Platform: | Size: 7220224 | Author: Michy | Hits:

[3D GraphicOgreVideoPlayer

Description: 使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!-Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!
Platform: | Size: 3125248 | Author: 陆一峰 | Hits:

[Game EngineGames-Design-Using-Virtools

Description: Virtools引擎3D游戏程序设计——《Virtools开发之底层篇》-Virtools engine 3D Game Programming- the Virtools development of the underlying papers "
Platform: | Size: 8898560 | Author: 姚良 | Hits:

[Game Program45745748555

Description: 易语言简单3D引擎源码,游戏编程源码,很好的参考资料,有需要的就下载吧。-Simple and easy language source code 3D engine, game programming source code, a good reference, there is a need to download it.
Platform: | Size: 20480 | Author: 清拌蟹肉 | Hits:
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